Do Current Trends Direct Your Game Style?

We can all agree that the current trend invading many top tier games are the GaaS or games as a services. We’ve seen so many of these titles like Marvels Avengers or Suicide Squad: Kill the Justice Legue be released to great hype, only to show less than stellar reviews as players get fed up with low quality mechinics amd over the top monetization.

Do you try to ignore all of this when building out your games?